Undead
Description
The Undead are a collection of those who have defied death - skeleton puppets, flesh-obsessed ghouls, bloodthirsty vampires and their hideous mutant progeny. This rag-tag alliance share one thing in common: a hatred of life. They will seize every opportunity to snuff it out, or drag it kicking and screaming into the shadow of undeath.
Extremely hard to kill, the Undead are constantly bolstering their ranks with more corpses. The Undead tend to live in fetid swamps, where the cloying humid air acts a natural preservative, protecting the skin from rot. Vampires are a vain lot.
Racial Spell | Description | Category | Duration |
---|---|---|---|
Parasitic Hunger | +20% conversion rate, afflicts your enemies with Plague | Self | 12 hours |
Necromantic Ritual | Kills 2% of enemy peasants, converting 5% into Progeny | War | -- |
Home land
Swamp
Race Perk | Value |
---|---|
Max population | +15% |
Mana production | +10% |
Food consumption | -75% |
Immortal wizards | Yes |
Military Units
Unit | OP | DP | Perks | Cost |
---|---|---|---|---|
Dire Bat | 2.5 | 0 |
Offensive specialist. Almost never dies. No boats needed. |
225 platinum |
Ghoul | 0 | 2.5 |
Defensive specialist. -75% casualties. |
225 platinum |
Progeny | 2 | 4 |
Defensive elite. Converts enemy peasants into Ghouls (up to one for every 18 sent on attack). -75% casualties. No boats needed. |
835 platinum |
Vampire | 4 | 3 |
Offensive elite. Almost never dies. Converts enemy peasants into Progenies (up to one for every 18 sent on attack). No boats needed. |
1000 platinum |