Heroes
Each dominion can select one hero that gains experience and levels up, increasing a passive bonus based on its class.
A hero gains 1 XP per acre gained from invasion, 2 XP per successful info operation (excluding bots), 4 XP per successful black operation, and 6 XP per successful war operation.
A hero loses 1 XP per acre lost from invasion, however this loss cannot exceed the XP required to maintain its current level.
A hero can be retired and replaced with another. The new hero will start with XP equal to half that of its predecessor.
Alchemist | Platinum Production |
Architect | Construction Cost |
Blacksmith | Military Cost |
Engineer | Invest Bonus |
Healer | Casualties |
Infiltrator | Spy Power |
Sorcerer | Wizard Power |
More information can be found on the wiki.
Hero Bonuses
Level | XP | Alchemist | Architect | Blacksmith | Engineer | Healer | Infiltrator | Sorcerer |
---|---|---|---|---|---|---|---|---|
1 | 100 | 0.20% | -1.20% | -0.25% | 0.60% | -1.00% | 2.00% | 2.00% |
2 | 300 | 0.40% | -2.40% | -0.50% | 1.20% | -2.00% | 4.00% | 4.00% |
3 | 600 | 0.60% | -3.60% | -0.75% | 1.80% | -3.00% | 6.00% | 6.00% |
4 | 1000 | 0.80% | -4.80% | -1.00% | 2.40% | -4.00% | 8.00% | 8.00% |
5 | 1500 | 1.00% | -6.00% | -1.25% | 3.00% | -5.00% | 10.00% | 10.00% |
6 | 2250 | 1.20% | -7.20% | -1.50% | 3.60% | -6.00% | 12.00% | 12.00% |
7 | 3000 | 1.40% | -8.40% | -1.75% | 4.20% | -7.00% | 14.00% | 14.00% |
8 | 3750 | 1.60% | -9.60% | -2.00% | 4.80% | -8.00% | 16.00% | 16.00% |
9 | 4750 | 1.80% | -10.80% | -2.25% | 5.40% | -9.00% | 18.00% | 18.00% |
10 | 6000 | 2.00% | -12.00% | -2.50% | 6.00% | -10.00% | 20.00% | 20.00% |
11 | 7750 | 2.20% | -13.20% | -2.75% | 6.60% | -11.00% | 22.00% | 22.00% |
12 | 10000 | 2.40% | -14.40% | -3.00% | 7.20% | -12.00% | 24.00% | 24.00% |