Spirit
Description
Trapped between the realm of the living and what lies beyond, Spirits are a melancholic collection of lost souls, drifting the wetlands, forever restless.
Lately, Spirit incursions into the territories of the living have become more frequent, though nobody knows why. With soul-rending wails, Spirits can strike fear in the hearts of those unprepared to face such horrors, sending many fleeing in terror before the battle even begins.
| Race Perk | Value |
|---|---|
| Food consumption | -90% |
| Immortal wizards | Yes |
| Racial Spell | Category | Duration |
|---|---|---|
| Unholy Ghost: Enemy draftees do not participate in battle | Self | 12 hours |
Home Land
Water
Difficulty
Attacker: Intermediate
Explorer: Intermediate
Converter: Advanced
Military Units
| Unit | OP | DP | Perks | Cost |
|---|---|---|---|---|
| Phantom | 3 | 0 |
Offensive specialist. No boats needed. |
300 platinum, 10 mana |
| Banshee | 0 | 3 |
Defensive specialist. -50% defensive casualties. |
300 platinum, 10 mana |
| Ghost | 3 | 5 |
Defensive elite. -30% offensive casualties. No boats needed. |
1100 platinum, 25 mana |
| Spectre | 6 | 0 |
Offensive elite. -80% offensive casualties against dominions 75%+ of your size. No boats needed. |
1075 platinum, 30 mana |