Spirit
                Description
Trapped between the realm of the living and what lies beyond, Spirits are a melancholic collection of lost souls, drifting the wetlands, forever restless.
Lately, Spirit incursions into the territories of the living have become more frequent, though nobody knows why. With soul-rending wails, Spirits can strike fear in the hearts of those unprepared to face such horrors, sending many fleeing in terror before the battle even begins.
| Race Perk | Value | 
|---|---|
| Food consumption | -90% | 
| Immortal wizards | Yes | 
| Racial Spell | Category | Duration | 
|---|---|---|
| Unholy Ghost: Enemy draftees do not participate in battle | Self | 12 hours | 
Home Land
Water
Difficulty
Attacker: Intermediate
                                    Explorer: Intermediate
                                    Converter: Advanced
                                Military Units
| Unit | OP | DP | Perks | Cost | 
|---|---|---|---|---|
| Phantom | 3 | 0 | 
                                            Offensive specialist. No boats needed.  | 
                                        300 platinum, 10 mana | 
| Banshee | 0 | 3 | 
                                            Defensive specialist. -50% defensive casualties.  | 
                                        300 platinum, 10 mana | 
| Ghost | 3 | 5 | 
                                            Defensive elite. -30% offensive casualties. No boats needed.  | 
                                        1100 platinum, 25 mana | 
| Spectre | 6 | 0 | 
                                            Offensive elite. -80% offensive casualties against dominions 75%+ of your size. No boats needed.  | 
                                        1075 platinum, 30 mana |