The only creature to match drinking pace with a Dwarf, Halflings are a cheerful and adventurous race with a mischievous streak. Hairy feet and light fingers characterise Halflings, who are just as quick to steal a pie from a neighbour as they are to line their pockets with the hard-earned platinum of a foreigner.

Despite their happy-go-lucky natures, Halflings can be very dangerous when cornered, flying into a wild frenzy whenever their friends are threatened.

Home land


Racial Spell

Defensive Frenzy: +20% defensive power (not cumulative with Ares Call)

Race Perk Value
Max population +5%
Spy power +30%
Food consumption -30%
Population from barren land +5

Military Units

Unit OP DP Perks Cost
Slinger 3 0 Offensive specialist. 275p, 15r
Defender 0 3 Defensive specialist. 300p
Master Thief 2 4 Defensive elite.

Each unit counts as 0.2 of a spy on offense.

Each unit counts as 0.333 of a spy on defense.
900p, 30r
Staff Master 5 3 Offensive elite.

40% fewer casualties.
900p, 25r