The first Firewalker erupted into existence from the smouldering ashes of a greedy scientist that had sought to enrich himself with forbidden alchemical practices, combining chemistry and pyromancy to forge platinum from the earth itself.

Turning entire networks of caverns into vast furnaces where they live as one flame, Firewalker alchemies enhanced by pyromantic magics are the most productive in the lands, and their populations spread like wildfire wherever they ignite.

Home land


Racial Spell

Alchemist Flame: +15 alchemy platinum production

Race Perk Value
Max population +5%
Lumber production -10%
Gem production +15%
Construction cost -10%

Military Units

Unit OP DP Perks Cost
Fire Sprite 3 0 Offensive specialist. 300p
Flamewolf 0 3 Defensive specialist. 300p
Phoenix 0 4.5 Defensive elite.

Almost never dies, except vs icekin.
Salamander 5 3 Offensive elite.

50% fewer casualties on offense.