Dark Elf (Classic)
 
                Description
With ashen skin, inky-black eyes and bat-like features, Dark Elves are the cave-dwelling distant cousins of the majestic Wood Elves. Corrupted long ago by the whispered promises of power from demonic entities, Dark Elves are a cruel species who thrive on torment, pain and suffering.
Dark Elves have black magic coursing through their veins. Capable of calling down a rain of fire and lightning upon their enemies, they are a terrifying force to reckon with - and that's before they even set foot on the battlefield.
| Race Perk | Value | 
|---|---|
| Mana production | +5% | 
| Gem production | +5% | 
| Offensive wizard power | +25% | 
| Racial Spell | Category | Duration | 
|---|---|---|
| Unholy Ghost: Enemy draftees do not participate in battle | Self | 12 hours | 
Home Land
Cavern
Difficulty
Attacker: Beginner
                                    Explorer: Beginner
                                    Converter: Advanced
                                Military Units
| Unit | OP | DP | Perks | Cost | 
|---|---|---|---|---|
| Swordsman | 4 | 0 | Offensive specialist. | 325 platinum, 25 ore | 
| Gargoyle | 0 | 3 | Defensive specialist. | 300 platinum, 15 ore | 
| Adept | 2 | 4 | Hybrid elite. Offense increased by 1 for every 10% wizard_guilds (max +4). Defense increased by 1 for every 10% wizard_guilds (max +4). Each unit counts as 0.20 of a wizard. | 1150 platinum, 55 ore | 
| Spirit Warrior | 5.5 | 0 | Offensive elite. Immortal when attacking dominions 75%+ of your size. Offense increased by 0.5 against dominions 75%+ of your size. No boats needed. | 1050 platinum, 55 ore |